Software Engineering: Crash Course Computer Science #16

Today, we’re going to talk about how HUGE programs with millions of lines of code like Microsoft Office are built. Programs like these are way too complicated for a single person, but instead require teams of programmers using the tools and best practices that form the discipline of Software Engineering. We’ll talk about how large programs are typically broken up into into function units that are nested into objects known as Object Oriented Programming, as well as how programmers write and debug their code efficiently, document and share their code with others, and also how code repositories are used to allow programmers to make changes while mitigating risk.

Ps. Have you had the chance to play the Grace Hopper game we made in episode 12. Check it out here! http://thoughtcafe.ca/hopper/

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10 Comments on “Software Engineering: Crash Course Computer Science #16”

  1. In a large company, even when split into smaller teams, you can seldom assume that only you are editing a certain file. Merge conflicts are a commen and natural occurence.

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